PRISMATIC PLAYGROUND
INTERACTIVE MEDIA DESIGN
FRIST ART MUSEUM
COLLABORATION WITH SCOUT CLOWDUS
ROLE - Ideation, Program Development and Design
UNITY PROTOTYPING
SPACE UTILITY
COLLABORATION
ENGAGING THE TRANSFORMATIVE
MEDIA SPACE
Prismatic playground is an activation of the Frist’s transformative Media space. It serves to provide an interactive experience to the patrons of the museum, primarily focusing on children coming into the space.
MOODBOARDING
From this scenario, we built a moodboard to guide the design we would go forward creating. The keywords we developed for our moodboard were:
Floaty
Pastel
Evolving
Dreamy
Whimsical
IDEATION AND STORYBOARDING
After moodboarding, we decided to move forward with a motif surrounding bubbles. We chose this direction in large part because we thought there was something unique and wonder-inducing about bubbles, as well as the ability to interact with them and see them pop.
MOCKUPS
From our sketches we developed scale mockups and presented them to the first alongside the rest of our ideation and moodboarding. From this meeting we decided to go ahead with the idea and start building the project out.
BUILDING ASSETS
We built out our assets for the experience, including bubbles, grass, and flowers, as well as background imagery and animations. With these, we went for a very stylized animated approach to the design.
Scout, the illustrator she is, took up a lot of creating these assets, creating a beautiful set of bubbles and grass for us to incorporate into the experience.
EXECUTION
Using Unity, we took the assets we built and incorporated them into the game engine, building the interactive experience. As someone familiar with some coding languages, this was the part of the project I took lead on, making sure everything worked properly. The main features that we incorporated into the experience were the creation of new bubbles in reaction to the movement of the user, turning their movement into a human bubble wand, and wind based movement for the foreground grass and flowers.
FINAL MOCKUP
From our project file, we were able to create this video mockup of how the experience might work in motion:
IMPLEMENTATION
The project is now showing at the Frist’s Martin ArtQuest space and being used within the space daily.